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ARIZONA STATE UNIVERSITY
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You are viewing titles for ARIZONA STATE UNIVERSITY in the Educational technology available through the UMI Dissertations & Thesis Gradwoorks site
Analyzing Student Problem-Solving Behavior in a Step-Based Tutor and Understanding the Effect of Unsolicited Hints
Mental Rotation and Learning Procedural Motor Tasks from Instructional Media
Design and Development of an Immersive Virtual Reality Team Trainer for Advance Cardiac Life Support
Secondary content area teachers speak about literacy and technology: Tensions, complexities, conceptualizations, and practices
Residential life Web sites: Design guidelines for creating highly effective Web sites
The effect of an electronic performance support system and training as performance interventions
Bridging the digital divide: Homeless women participate in Internet life
The impact of scaffolding type and prior knowledge in a hypermedia, problem-based learning environment
Arizona's EETT (Enhancing Education Through Technology) districts: Teacher and grant administrator perceptions of the status of technology-rich environments
The effects of video modeling on leisure time activities for learners with severe special needs
Exploring effective educational video game design: The interplay between narrative and game-schema construction
The impact of computer-based simulation within an instructional sequence on learner performance in a Web-based environment
Leveraging ubiquitous computing with a cognitive behavior modification strategy to improve the performance of students with emotional and behavioral disorders
Example-based learning: Exploring the use of matrices and problem variability
Beyond books: Making room for the new literacies in teacher education
Tuba Tex: How the West Was Fun: An educational compact disc recording and Activity Guide
Management roles and the community college chief information officer
Teaching digital media as an art class: A search to define a curriculum
Imagining the future of public school classrooms: Preservice teachers pedagogical perspectives about technology in teaching and learning
Influencing young women to pursue a career in the creative information technologies
Motivation and play: How faculty continue to learn new technologies
Using narrative case studies in an online world religions course
Narration in multimedia learning environments: Exploring the impact of voice origin, gender, and presentation mode
Discourse + technology/collaborative learning = fraction success
Effect of a CD-ROM game to teach school-age children about asthma
mTechnology: A teacher tool for growing a community of practice within an emerging responsive data-driven process
Using online learning modules to promote students' ability to identify and locate empirical research articles
Polyphony, conflict and argumentation in networked and face-to-face exchanges among advanced English as a Second Language (ESL) learners
Adult learner participation in computer-mediated communication: Performance, satisfaction, and reasons for participation
Use of computer assisted instruction to enhance the emergent literacy skills of at-risk preschoolers
Learning in the technological frontier: Facebook's public pedagogy and experiences with digital curriculum
Knowing through asynchronous time and space: A phenomenological study of students' online interactions
The contextualized rapid resolution cycle intervention model for cyberbullying
Effective online teachers: Excellence in a virtual environment
Lights, camera, action research: The effects of didactic digital movie making on students' twenty-first century learning skills and science content in the middle school classroom
Using Internet polling to capture students' perspectives
English interactive online (EIO) language policy and educational, cultural, and political concerns
Student self-efficacy in online instruction in a lower division history course
Professional development for the masses
Scaffolding vector representations for student learning inside a physics game
MBA admissions requirements as predictors of motivational beliefs and self-regulatory strategies in self-selected online MBA students
The Effects of Visual and Textual Annotations on Spanish Listening Comprehension, Vocabulary Acquisition and Cognitive Load
Effects of Alternate Format In-service Delivery on Teacher Knowledge Base and Problem-solving Related to Autism & Adaptations: What Teachers Need to Know
Using Internet Polls to Understand Student Perspectives for School Improvement: An Exploration of Adolescents' Views on Tutoring
Teachers' Professional Growth: The Blending of Technology, Pedagogy and Content
The Technology Core Teacher Community: Considerations for a Community Approach to Professional Development and Technology Integration
External Validation of an Instructional Design Model for High Fidelity Simulation: Model Application in a Hospital Setting
Promoting Meaningful Uses of Technology in a Middle School
Talking with Our Fingertips: An Analysis for Habits of Mind in Blogs about Young Adult Books
Seeding the Cloud: A Study of an Online Career Strategy Course
Mobile Engagement at Scottsdale Community College: The Apple iPad in an English Honors Class
Effectiveness of Online Community College Success Courses
NetGENgagement: How the Net Generation College Student Uses Social Media in Academic and Social College Experiences
Learning and Literacy in an Online Gaming Community: Examples of Participatory Practices in a Sims Affinity Space
Diagnosing Mental Health Disorders in Primary Care: Evaluation of a New Training Tool
Conceptual Understanding of Multiplicative Properties Through Endogenous Digital Game Play
Construction of an Instructional Design Model for Undergraduate Chemistry Laboratory Design: A Delphi Approach
Comparing Graduate Courses Taught By The Same Instructor Using Competing Approaches: Traditional Vs. Technology-Infused
Asynchronous Discussion Board Facilitation And Rubric Use In A Blended Learning Environment
Spontaneous Wanderers in the Digital Metropolis: A Case Study of the New Literacy Practices of Youth Artists Learning on a Social Media Platform
Analyses of Receptive and Productive Korean EFL Vocabulary: Computer-based Vocabulary Learning Program