Shifts in acceptance of type-specific violence as an outcome of character-role in video games
by Grizzard, Matthew N., M.A., MICHIGAN STATE UNIVERSITY, 2010, 43 pages; 1485618

Abstract:

Research on violent video games has largely focused on differences in outcomes as a function of violent vs. non-violent games. The current experiment examines the effects of narrative role (hero/villain) of a video game character within a violent game on acceptance of violent behaviors after game play. It was predicted in accordance with social cognitive theory that acceptance of type-specific violence (i.e., lawful or criminal) would interact with the character-role assumed in the game such that acceptance of lawful violence would be higher and acceptance of criminal violence would be lower for participants who played the heroic character than participants who played the villainous character. Results indicate an interaction between the role of a game character and the acceptance of specific types of violence (lawful/criminal) in the opposite direction of what was predicted. This interaction is discussed in terms of a lawfulness effect, whereby lawful violence became more acceptable and criminal violence became less acceptable after playing a villainous character in a video game.

 
AdviserRon Tamborini
SchoolMICHIGAN STATE UNIVERSITY
SourceMAI/ 49-01, p. , Aug 2010
Source TypeThesis
SubjectsBehavioral sciences; Mass communication
Publication Number1485618
Adobe PDF Access the complete dissertation:
 

» Find an electronic copy at your library.
  Use the link below to access a full citation record of this graduate work:
  http://gateway.proquest.com/openurl%3furl_ver=Z39.88-2004%26res_dat=xri:pqdiss%26rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation%26rft_dat=xri:pqdiss:1485618
  If your library subscribes to the ProQuest Dissertations & Theses (PQDT) database, you may be entitled to a free electronic version of this graduate work. If not, you will have the option to purchase one, and access a 24 page preview for free (if available).

About ProQuest Dissertations & Theses
With over 2.3 million records, the ProQuest Dissertations & Theses (PQDT) database is the most comprehensive collection of dissertations and theses in the world. It is the database of record for graduate research.

The database includes citations of graduate works ranging from the first U.S. dissertation, accepted in 1861, to those accepted as recently as last semester. Of the 2.3 million graduate works included in the database, ProQuest offers more than 1.9 million in full text formats. Of those, over 860,000 are available in PDF format. More than 60,000 dissertations and theses are added to the database each year.

If you have questions, please feel free to visit the ProQuest Web site - http://www.proquest.com - or call ProQuest Hotline Customer Support at 1-800-521-3042.